Monash University · FACULTY OF INFORMATION TECHNOLOGY

FIT5152 Chap.1 Defining and Measuring Usability

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Chapter 1 of 9 · FIT5152

Defining and Measuring Usability

Week 1 of FIT5152 sets up the idea the whole unit depends on: usability is never a fixed property of an interface. A booking screen that a daily commuter finishes in seconds can defeat a tourist using a borrowed phone in the rain.

The standard definition, from ISO 9241-11, therefore ties usability to specified users, specified goals and a specified context of use, and judges it through effectiveness, efficiency and satisfaction.

The seminar adds a working rule that follows directly: when you design or evaluate a product, name at least one target or actual measure for each of those three components.

The chapter then compares that standard with two practitioner models. The Nielsen Norman Group lists learnability, efficiency, memorability, errors and satisfaction, while Whitney Quesenbery’s five Es add engagement and error tolerance.

Each model makes you notice something different, such as how quickly a returning user recovers proficiency. The last part sorts out four terms that often blur together: human–computer interaction as the field, the user interface as the information and controls, user experience as perceptions before, during and after use, and user-centred design as the practice of keeping users and context in view at every stage.

You also meet the three roles the seminar describes in a product team: usability engineer, interface designer and software developer.

In this chapter

What this chapter covers

  • 01

    The ISO 9241-11 usability definition

  • 02

    Effectiveness, efficiency and satisfaction measures

  • 03

    Nielsen Norman Group quality components

  • 04

    Quesenbery’s five Es

  • 05

    HCI, UX, UI and user-centred design

  • 06

    Usability engineer, interface designer and developer roles

Worked example · free

Choosing one measure per ISO component for a library-room booking app

Q [3 marks]. The marks on this example are an AskSia practice weighting, not an official university scheme. A university library app lets students book group study rooms. The goal is “book a room for tomorrow afternoon”. Propose one measure for each ISO 9241-11 component and say whether it is a target or an actual value.
  • 1Effectiveness: the percentage of booking attempts that end in a confirmed room, set as a target of most attempts succeeding first time.
  • 1Efficiency: median seconds from opening the app to confirmation, measured as an actual value in testing with a small group of students.
  • 1Satisfaction: post-task ratings of how stressful booking felt, plus the aspects students say they liked or disliked.
Effectiveness is measured by completed bookings, efficiency by time to confirm, and satisfaction by self-reported stress and stated likes and dislikes. Each measure is attached to the same users, goal and context, so the three results can be compared across design versions.
Sia tip — Before writing any measure, finish the sentence “for these users, doing this goal, in this context”; a measure that cannot be attached to all three is not yet a usability measure.
Glossary

Key terms

Usability
The extent to which specified users can achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use.
Effectiveness
The accuracy and completeness with which users achieve specified goals.
Efficiency
The resources, such as time or effort, spent in relation to the effectiveness achieved.
Memorability
How easily users regain proficiency when they return to a design after a period away from it.
User Experience
How a person perceives and reacts to a product, system or service, whether in actual or expected use.
User-Centred Design
A design approach that keeps the specified users and their context of use in view at every stage of development.
FAQ

Defining and Measuring Usability FAQ

Why does the ISO definition insist on specified users and goals?

Because a design can work well for one group doing one task and badly for another. Naming the users, goal and context makes a usability claim testable instead of a general impression about whether a product is nice.

How many usability measures should a design or evaluation include?

The Week 1 seminar asks for at least one measure, either a target or an actual value, for each of the three ISO components: effectiveness, efficiency and satisfaction.

What do the Nielsen Norman Group components add to the ISO list?

They separate out learnability for first use, memorability for returning users and errors, covering how many occur, how severe they are and how easily users recover, which ISO folds into its broader components.

Is user experience the same as the user interface?

No. The interface is the information and controls a system provides, while user experience covers expectations before use, experiences during use and perceptions afterwards, so it reaches beyond the screen.

Study strategy

Assessment move

Learn the ISO definition word for word first, then practise unpacking it on products you used today. For a ride-share app, a banking app and a museum ticket kiosk, write the specified users, one goal and the context, then add one measure per component and label each as a target or an actual value.

Next, build a three-column comparison of ISO, the Nielsen Norman Group components and the five Es from memory, marking which ideas appear in only one model. Finally, rehearse the four overlapping terms by explaining aloud, in under a minute, how HCI, UI, UX and user-centred design differ. These definitions resurface in every later week, so the time you spend now pays back in Submission 1 when you justify questionnaire choices.

Working through Defining and Measuring Usability in FIT5152? Sia is AskSia’s AI Information Technology tutor — ask any FIT5152 Defining and Measuring Usability question and get a clear, step-by-step explanation grounded in how FIT5152 is taught and assessed. Read this chapter free, then take your hardest questions to Sia.

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